Project Description
Colonizer is the third game I worked on at The Game Assembly.
We made it in C++ using our own Engine, with HGE used for rendering
and FMOD for audio.
My Contributions
- Basic forcebased physicssystem for gameobjects
- Implementing collision for combined collisionshapes
- Particlesystem
- Reading levelfiles created by LevelDesigners using Tiled
- Threaded rendering
- Wrapper for XML-reading
Project Details
- 8 Weeks, halftime
- Own Engine
- 3rd party libraries: HGE, FMOD, tinyxml
- Team:
- 3 Artists
- 2 Level Designers
- 5 Programmers
Download available here